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Starborn

A mixed reality space journey where listening to AI isn't always the answer. An Extended Reality (XR) Installation for CineKid Festival 2024 with the theme 'eigenwijs' (stubborn in Dutch), in collaboration with 'Spatial Design' students from Mediacollege Amsterdam.

Unreal EngineBlueprintsInteractiveXRMixed RealityVirtual ProductionAugmented RealityVirtual RealityCinekid

Project Info

Engine:
Unreal Engine
Language:
C++
Duration:
10 weeks (5 days/week)
Type:
Mixed Reality Installation/Experience
Reason:
Project for CineKid

My Contributions

  • Involved in the Game Design process
  • Created Minigame #1
  • Helped with XR Passthrough

About This Project

After an emergency landing on an unknown planet, participants chose between finding their own way home or following the orders of the AI robot Cap-Ti. It paid off not always listening to AI! The experience featured a beautiful physical set built Over 1000 children experienced Starborn during its two-week run at Cinekid.

Starborn Trailer

The trailer made by XR Lab for Starborn.

Minigame #1: Connect The Wires

The player has to connect the right coloured wires to the correct coloured ports to be able to progress.

Project image

Gif showing the minigame both in real life and in game.

Due to this project being a collaborative project between different parties, I am unable to share the source code/methods for this project at this time.